π View the Session Details on devcom Website.

π Read the Official Report from the European Commission.
Session Title:
Workshop: EU Video Games Society β Health, Wellbeing & Video Games
Session Description:
Games encourage interaction, cooperation, and movement, and can raise awareness on health and mental health issues by breaking stigmas and demystifying conditions. This workshop explored best practices from the industry in terms of innovative video games promoting health and wellbeing. The discussion focused on how successful practices can be supported and scaled up, drawing insights from games being showcased at devcom and beyond.
Launched by the European Commission (DG CNECT), the European Video Games Society aims to develop a thorough understanding of the video games sector in the EU and its impact on various policy areas, including economic, educational, and wellbeing topics.
Takeaway:
- Connect, learn, and exchange insights with peers interested in the latest developments in video games promoting balanced lifestyles and healthy communities.
- Share knowledge on what is next (and what is needed) in this space.
- Gain a deeper understanding of how the EU supports gaming initiatives.
Session Type:
Workshop (1 hr 30 min)
Speakers:
- Ashley “ashleyriott” Blake, Chief Operating Officer, Andromeda Entertainment
- Johanna Pirker, Researcher, Game Lab Graz
- Hank Howie, Game Industry Evangelist, Modulate
